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 Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6

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Blahound
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PostSubject: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Thu May 26, 2011 11:12 am

Notch wrote:
THREE bug update releases today!

I highly recommend you update both your servers and your clients.

1.6.3:

+ The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames
+ The “limit framerate” option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping
+ The “limit framerate” option has been reset to “off” for all players, enable it again if you want it
* Fixed some block updates not updating lighting properly under some circumstances by reverting the “don’t always send block data” fix in 1.6
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
* Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back

1.6.2:

* Fixed an ACTUAL item duplication bug while picking up some items

1.6.1:

* Fixed a visual item duplication bug when trying to pick up items while the inventory is full


Last edited by Blahound on Tue May 31, 2011 1:12 pm; edited 3 times in total
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Thu May 26, 2011 11:16 am

1.6.4:

Notch wrote:
* Fixed 1.6.3 using more CPU despite it claiming to use less
* Totally professional
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Mezmorizzed
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Thu May 26, 2011 1:23 pm

Christ Ive missed a lot in the MC world
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Sat May 28, 2011 12:50 pm

1.6.5:

fixing issues with other updates
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Sun May 29, 2011 7:38 am

Notch wrote:
1.6.5:

* Tweaked the connection reading code a lot. Hopefully this helps.
* Changed the “limit framerate” option to a “framerate cap” option.
* Added “Advanced OpenGL” again
* Players riding anything or sleeping in anything will stop doing so when they leave the game now
* Removed the minecraft version number from the main game window. It’s still available in the title screen
* Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
* Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
* Fixed dropped damaged items vanishing after a single use after being picked up
* Fixed dropped items not getting ejected from blocks properly
* Fixed the achievements window rendering some graphics outside the clip window
* Fixed players saving while sneaking being loaded too high up
* Fixed shift+click transferring items causing a crash when the target container is full
* Fixed lighting updates sometimes not happening correctly
* Fixed the players health appearing to be full when entering/exiting the nether
* Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug

Another update coming next week
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Tue May 31, 2011 1:12 pm

Notch wrote:
1.6.6:

+ Added a new use for bonemeal
* Changed the material of glowstone from “glass” to “stone”. This means you need a pickaxe to get resources from it
* Made glowstone drop more loot
* Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3)
* Re-introduced unlimited FPS, renamed the option again
* Fixed beds not working very well at all in SMP
* Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground
* Boats float up to the surface quicker
* Boats falling down into water lose their vertical momentum very fast
* Removed Herobrine

Last update before 1.7 unless more bugs need to be fixed.
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   Tue May 31, 2011 4:58 pm

WHAT!? HE WAS REAL?Shocked
PUT HIM BACK IN
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PostSubject: Re: Minecraft 1.6.1/1.6.2/1.6.3/1.6.4/1.6.5/1.6.6   

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