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 Terraria 1.04 Change Log

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Forum Owner

Posts : 134
Join date : 2011-03-27
Age : 22
Location : Raleigh, NC

PostSubject: Terraria 1.04 Change Log   Fri Jun 10, 2011 2:52 pm

1.0.4 Change Log


Good afternoon everyone! Enjoy!


-Added Feature! - Social Slots. All normal armor and vanity items can be -placed here to use their graphical appearance in place of equipped gear -without overriding their stat gains.
-New Vanity Items - Tuxedo Shirt and Pants
-New Vanity Items - Plumber Outfit and Hat
-New Vanity Items - Hero Outfit and Hat
-New Vanity Item - Bunny Hood
-New Vanity Item - Fish Bowl
-New Vanity Item - Top Hat
-New Vanity Items - Archaeologist's Outfit and Hat
-New Vanity Item - Ninja Outfit.
-New Vanity Item - Red Hat.
-New Vanity Item - Summer Hat
-New Vanity Item - Robe
-New Vanity Item - Robot Hat
-New Vanity Item - Gold Crown
-New Item - Leather
-New Item - Green Dye
-New Item - Black Dye
-You can now wear the Jungle Rose in your hair.
-The Water Candle’s enemy spawn rate increase effect now works correctly when held
-Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
-Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
-The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
-Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
-Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
-Gem, Mushroom and Bottle sell values have been reduced.
-Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
-Angel Statues are now more rare of a find.


-New NPC - Bunny
-New NPC - Goldfish (Is also an Item)
-New Enemy - Corrupt Bunny
-New Enemy - Corrupt Goldfish
-New Enemy - Piranha
-New Enemy - Harpy
-New Random Mini- Boss - King Slime
-New Enemy - Bat
-New Enemy - Jungle Bat
-New Enemy - Jungle Slime
-New Enemy - Snatcher
-New Rare Enemy - Dr. Bones
-New Rare Enemy - The Groom
-New NPC - A Clothier will now move into your town when the conditions are met.
-Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
-Enemy spawn rates have been adjusted to account for the increased spawn distance.
-Enemy projectiles no longer drop hearts or stars when killed by the player.
-The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
-Hornets no longer appear as if they are about to flip over while flying.
-The Dead Miner is now a bit stronger.
-Tim’s spawn chance has been reduced.


-Players now have 1 second of invulnerability after they spawn.
-The eat/drink animation now plays correctly.


-Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
-Chasms are now less frequent to appear, but always have an orb.
-Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
-Jungle plants now grow underwater.


-Increased client side security.
-Selecting summon items will no longer cause monsters to summon.
-Players with a name over 20 characters will now get booted from the server.
-Added some minor anti-grief protection.
-Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
-Added the -host command line parameter to the client.


-Improved server timing, which should help reduce lag.
-Added several new command line and config options. These are listed in serverconfig.txt
-Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
-Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
-Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
-Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
-Added an option to automatically save the world every 10 minutes. Defaults to on.
-Added a prompt to load a world backup if the current world is corrupt.
-Added a check to determine if a world file was loaded successfully.
-Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
-Backing out of the port selection screen now plays the correct sound.
-Setting options now correctly align with the center of the screen in all resolutions.
-The settings menu has been reorganized. All video related options have their own menu
-The “Tink” sound now has a more dull sound.
-The Re-Logic splash screen, now scales correctly in other resolutions.
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