Two factions go in, one faction comes out. (Actually both come out but the other one is the loser so we don't care about them.)
Each faction must make a mock city to battle in.
Only mock cities can be attacked
Factions not participating in the war cannot aid, those who are.
Limit two factions per war
Don't cheat, it just makes the game boring, and pointless to play.
Must be equal teams, if unequal numbers split in to temp factions with equal players.
Two sets of rules:
Capture the Flag
&
Total Destruction
Capture the Flag Rules:
Players must hide a flag somewhere in there mock city (One fence piece and two wool)
Flag can not be hear the players spawn point
No spawn killing
First player to capture the opponents flag and put it on the designate pedestal in their base wins.
No land claiming for capture the flag.
Total Destruction Rules:
Players must try and completely destroy the other teams base.
Once something is destroyed you can not rebuild it
Claim can be used on your base at the start, and then later on the opponents base.
Lwc items are not considered there, so if you break everything and chest/doors are still there you still win.
SkyPirates can't participate because Pleune said so.